Undergraduate Degrees, Majors and Concentrations

ARTM3720 - Game Design Studio 2

Spring 2024

Students will expand their knowledge gained in Game Design Studio 1 and move from making good games to making meaningful games. Class time will include discussions, play tests, and studio time to conceptualize, design and evaluate game-like experiences devised to instruct or persuade for strategic or research purposes, as well as to explore innovations in design that allow interactive narratives to create meaningful experiences far beyond the end of the game itself. ?Serious games? have become vital to widespread industries and domains such as higher education, finance, public health communication, information security, and defence. The course will culminate in a serious game developed from a brief - from the process of identifying user needs based upon domain knowledge, to play testing and outcome evaluation with the target audience. Students will research the design objectives of a range of successful serious games and cognitive simulations, analyzing and assessing the effectiveness of their narrative structures, motivation, and evaluation metrics. Students will also engage in domain research to create their own meaningful games - a series of original, handmade board games culminating in the design of a final board or hypertext game using studio and digital art techniques.
3 Credits

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