Immersive Experience Studio and Virtual Reality (VR)
Immersive Experience Studio
The Full Dome Display provides participants with a unique immersive interaction, storytelling and prototyping environment that can be experienced in groups and without bulky VR equipment. The projection surface immerses participants in a 360-degree visual encounter, effectively bridging the gap between reality and the virtual world. The high-resolution projection system ensures clear visuals, contributing to the sense of presence, agency and realistic engagement.
Tailored for a wide range of applications, from panoramic photography and game design, to training simulations and data visualization, the Full Dome Display serves as a versatile canvas for creative expression, innovative pedagogy, technical development, and entrepreneurship.
Virtual Reality (VR)
Virtual Reality (VR) is about wholly immersing a user or users into a simulated world - one that may be as similar or different from the real world as the narrative or application requires. Interfaces for VR range from individual head-mounted displays (HMDs) to planetarium-like full dome projections for shared experiences.
One of the most exciting experiences in our lab involves Projection Mapping imagery onto the objects surfaces around the user. Augmented and Mixed Reality (AR and MR) interfaces combine the lived environment with computer-generated perceptual information. Although most often visual, this enhancement can involve any perception from sound to touch, and applications range from hugely popular games to medical visualization.
360-degree video is a close cousin of VR where the immersive imagery is generated from the real world using an omnidirectional camera or cameras. Played back on a headset or projector array, 360 video transforms point-of-view from traditional film and video, generating a profound sense of presence that can be applied to such diverse experiences as conflict journalism, athletics, documentary, and education.